
Forge Log
Updates
Every time something leaves the forge, it’s written down here — new features, fixes and milestones, newest first. Follow along with the RSS feed.

Wyrmhold: A testable build
- The full loop runs end to end — Clash, loot, Armory, Runes, Raid, Forge, Chronicle
- Season 1 story complete — 10 chapters, 86 beats, 55 Codex fragments
- All art made with PixelLab — four rigged Elder Wyrms and nine scenic backdrops

Clockwork: Gridlock: Thursday boards and a three-month queue
- 13 new Thursday boards featuring the Chimekeeper
- Dailies queued through 2027-01-19

Clockwork: Gridlock: Day types and Bonus Marks
- A weekday rotation with titles: Rout, Hold the Regulator Post, Sunday Complications
- Real Easy / Medium / Hard tiers on every daily
- 2–3 Bonus Marks per tier, +4 each, for the players who want more
- Hold HUD and an escapement badge

Clockwork: Gridlock: Scoring v2
- New scoring: Meshed +1 per foe, Domino +2, flat tags +3
- Ties broken by fewest actions; equal results share a rank
- Score breakdown on the result card and the leaderboard

Clockwork: Gridlock: Launch on r/ClockworkGridlock
- The daily is live on Reddit — Stroke
- Leaderboards, the Winding streak and Doctrine lessons from day one

Huskfall: v2 — the Reclamation redesign
- A ground-up redesign — no clock; hives, nodes and a squad you forge
- New cel-shaded mechs and husks
- A complete build on TestFlight — parked for now

Bottleneckers: Lighter pages
- Ad slots load only when they scroll near the viewport
- Content pages scroll naturally with the window

Bottleneckers: Prerendered content pages
- Lessons, components and privacy pages ship as static HTML for faster first paint and search
- Ads are clearly labelled, with privacy opt-outs

Bottleneckers: Lessons panel and critical path
- Interactive lessons panel with live success checks
- The critical request path is drawn right on the canvas
- New analysis bar, a real 404 page, and an engine test suite behind it all

Arky: Registry graph upgrades
- Filter the graph by entity type
- Layout runs off the main thread, so large estates stay responsive
- Labels no longer collide; structured attributes in the side drawer

PingOps: A reliability release
- Per-endpoint alerts and lock-screen card updates from PingOps Cloud now always arrive
- Dismissed cards stay away until the outage ends; snoozed cards come back once
- Cloud notifications arrive in the app's language

PingOps: Live Activity fix
- A stuck Live Activity card can be dismissed again

Arky: Groups, shared keys, moderation and redaction
- Groups with per-connector permissions decide what each person's assistant can reach
- Shared keys for every connector, with one-call invitations
- Inbound moderation with pause-after-strikes, and secret redaction on every result

PingOps: Subscriptions, properly
- Family Sharing on Cloud Archon
- Offer codes and a billing grace period
- Subscription changes sync from the App Store instantly

Arky: Workspace diff review
- Workspace diffs render inline in chat
- A dedicated review surface per workspace task
- Reviewer comments flow back to the agent

PingOps: The big polish
- 220 fixes and refinements across the app and cloud checks

Arky: Code workspaces
- Clone, build and test a repository in a credential-less sandbox
- Run the app on your own machine after you say yes
- Branch-plus-pull-request is the only outward write; idle workspaces stop on their own

Salt Crown: Solnitsa: Daily Night and seeds
- A Daily Night — the same seed for everyone, every day
- Paste a seed to replay any Night
- Install it as an app and play offline

Salt Crown: Solnitsa: Rooms that explain themselves
- Visible combat — attacker health and gate damage
- Rooms show what they pay; pinch and scroll to zoom; sliding doors
- Share your obituary card; a record line for your furthest Watch

Arky: Unified web app and approvals inbox
- One web app for chat, cards and admin
- Blocking confirmation cards for every write
- A separate approver inbox for production changes

Salt Crown: Solnitsa: The keep opens
- Salt Crown lands on the App Store
- Free in the browser since 2026-08-29

PingOps: Where did it check from?
- Every check records the data centre it ran from
- Cloud checks run closer to your endpoint

PingOps: Slow but up
- A yellow Slow state from a per-endpoint response-time budget
- Per-endpoint timeouts
- Faster history loading

PingOps: Status pages and four languages
- Public status pages with uptime and latency sparklines
- Full Japanese, Spanish and German localisation

PingOps: PingOps Cloud
- 24/7 cloud monitoring while your phone sleeps
- Cloud Pro and Archon tiers

Bottleneckers: Image export
- Export any diagram as PNG or JPG

Bottleneckers: Playground v2
- Error rates and latency modelling per node
- Retry amplification — retry storms you can watch
- Stress-test mode